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  • Feisal
    Junior Member
    • Jan 2016
    • 70

    #16
    Originally posted by Mike90250
    forget the shade hours, you've easily wasted more electrons talking about them, Just total up the good sun hours and you will be close enough.
    I've had a couple days this winter, where the clouds were so heavy, I got only a couple watt hours of harvest. Shaded panels produce no usable power in my experience.
    (522 wh for the whole day, off a 5Kw array).
    Thanks Mike. You are right. Simple and clear.

    Comment

    • J.P.M.
      Solar Fanatic
      • Aug 2013
      • 15015

      #17
      Originally posted by Mike90250
      forget the shade hours, you've easily wasted more electrons talking about them, Just total up the good sun hours and you will be close enough.
      I've had a couple days this winter, where the clouds were so heavy, I got only a couple watt hours of harvest. Shaded panels produce no usable power in my experience.
      (522 wh for the whole day, off a 5Kw array).
      For my part in this, I apologize for sharing some information and opinion I thought correct, and perhaps informative and helpful. In the future I'll do my best to avoid wasting electrons.

      Comment

      • PNjunction
        Solar Fanatic
        • Jul 2012
        • 2179

        #18
        Originally posted by Feisal
        How to calculate for shade hours? I mean do you just
        cut down the insolation hours? IDK. Shade is not like total darkness.
        Unless you are designing for a space-mission, here on earth we just throw-away those hours prior to and just beyond the "meat" of solar insolation when calculating, even if there does seem to be *some* minor current flowing.

        In the solar-biz, we always try to give ourselves a hedge, and be conservative in design and sometimes, expectations.
        Last edited by PNjunction; 01-26-2016, 09:34 PM.

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        • Feisal
          Junior Member
          • Jan 2016
          • 70

          #19
          Originally posted by PNjunction

          Unless you are designing for a space-mission, here on earth we just throw-away those hours prior to and ....
          Thanks PNjunction. Liked your simple explanation.
          Cheers.

          Comment

          • Feisal
            Junior Member
            • Jan 2016
            • 70

            #20
            Originally posted by bvmm
            The amount of cloud/rain/snow shade is highly dependent on the location, and also dependent on the location. IMO PVWatt does a pretty good job of including this. I did some analysis of the. ... .
            Thank you bvmm, sorry for the late response, I overlooked it, my apology. Although I have no clue about the graph you attached, I appreciate your help.

            Comment

            • Feisal
              Junior Member
              • Jan 2016
              • 70

              #21
              Originally posted by Scott Sousa
              http://pvwatts.nrel.gov/

              I am just saying that PV watts plugs in a 3% shade as default- without proper tools it is difficult calculate shade accurately.
              System info is the third page after you type in the address. there is a little picture of a calculator about the middle of that page- next to the line "system losses". click on the calculator and a new box will open. this is where you can adjust the shading amongst other things.

              Thanks a lot Scott for your help and guidance.

              Comment

              • diogenes
                Solar Fanatic
                • Jul 2015
                • 175

                #22
                I would take a good look at NREL's SAM It actually has a shading model which allows you to define shade objects and their dimensions, a little harder to use than Pvwatts, but I think the effort is worth it.

                Comment

                • J.P.M.
                  Solar Fanatic
                  • Aug 2013
                  • 15015

                  #23
                  Originally posted by diogenes
                  I would take a good look at NREL's SAM It actually has a shading model which allows you to define shade objects and their dimensions, a little harder to use than Pvwatts, but I think the effort is worth it.
                  Just takes time to learn, but can give perhaps useful results. Without the learning curve knowledge, design results can be similar to giving a hammer or a butcher knife to a 2 year old.

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